![]() Unless the idea of fighting other animals and turning them into food upsets you, then you’re going to hate it. Tokyo Jungle is an insane concept that boggles the mind, but you’re going to have fun with it. After mankind became extinct, space opened up for a new dominant species, and everything from passive herbivores to ravenous carnivores has been vying to fill it. Tokyo Jungle answers the question, “What happens if you transfer Solid Snake’s consciousness into a deer fawn?” In this very unique stealth adventure, players take control of a variety of different beasts, ranging from tiny Pomeranians to a Dilophosaurus, to fight for supremacy in a world without humans. Dog’s Life’s American Foxhound, Jake, gets to play urination minigames and think of quips while “collecting” scents.ĭon’t get us wrong, Dog’s Life is a lot of fun for what it is, especially if you like to test your skills in various minigames.ĭeveloper: Crispy’s Publisher: Sony Computer Entertainment Platform(s): PS3 For instance, Stray’s cat gets to duke it out with squirmy mutants with the help of an AI companion. However, we will say, if you enjoyed Stray, you should get a kick out of kickin’ it like a pupper in Dog’s Life.ĭogs are often stereotyped as being a bit dopier than cats, and it shows in A Dog’s Life. ![]() We won’t spoil anything about A Dog’s Life’s story, except that it’s far more bonkers than we expected. It’s because they may seem like an innocent tale of a dog rescuing his crush, but really there’s some underlying horrors unraveling that would make Cruella de Vil blush. Some games just leave you wide-eyed and speechless, but not because they’re overly terrible or astonishingly good. Sound-wise there’s a great soundtrack with some nice pieces of original music, complemented well with a full voice cast that does a great job throughout.Developer: Frontier Developments Publisher: Hip Games Platform(s): PS2 The backdrop of Neo-Berlin is fantastic, with some amazing locations, however the cutscenes are strange and don’t feel in the same world as the game. The people and robots you meet are quirky, looking like they’ve just stepped out of an animated children’s show. Visually the world is very pretty with a lovely animated design. Thankfully, aside from that, ENCODYA is still an enjoyable ride. Granted, these are small niggles, but they need pointing out. And further to that, travelling between locations can get messy as the arrow you click on gets lost or decides it doesn’t want to be as responsive as it should. It’s very easy to miss items, even if you know they are there some kind of decent highlighting of interactable elements would have been preferred. It’s also tricky to find items in the areas, mostly as the visual palette sees them merge into the ground. However, there have been times when I’ve found certain puzzle solutions to be quite obtuse, and without the power of the internet, would have found some of the solutions to verge on the near impossible. Handily, a checklist of want you need to is always at hand with some clues – at least if you pick the easy mode – to help you out should you get stuck. From there, it’s all about heading to one location after the next, talking to people and gathering up missions. It’s the conversations you have with different robots and characters around town which will help guide you to where you need to be, and pretty much what you need to do next. You have a map which builds out as new places in the city are added, all as you move forward with the story to explore. You interact with objects and characters through the world, travelling across the city and different locations. ![]() Gameplay-wise and ENCODYA works as a point-and-click narrative adventure, set in 2.5D world.
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