Limited to total number of channels purchased. MHz Passive Probe for WaveSurfer Xs, 10:1, 10 MOhmĬh, 100 MHz Differential Amplifier with Precision Voltage Sourceġ0% discount when purchased with an oscilloscope. DC + 40kVPeak ACĤ00 MHz 5 MOhms/50 MOhms High-Voltage Probe DCġ00 MHz 50 MOhms High-Voltage Probe 20kV Max. V, 20 MHz High-Voltage Differential ProbeĢ00/300 MHz 50 MOhms High-Voltage Probe 600V/1.2kV Max. V, 100 MHz High-Voltage Differential Probe GHz, Active Differential Probe (÷1, ÷10, ÷20)Ī, 50 MHz Current Probe - AC/DC, 30 A rms, 50 A Peak PulseĪ, 10 MHz Current Probe - AC/DC, 150 A rms, 500 A Peak PulseĪ, 2 MHz Current Probe - AC/DC, 500 A rms, 700 A Peak Pulse GHz, 0.7pF Active Voltage Probe(10:1), Small Form Factor Of 4 ZS1000, 1 GHz High Impedance Active Probes Of 4 ZS1500, 1.5 GHz High Impedance Active Probes Options and Accessories for WaveSurfer Xs SeriesĬhinese (Traditional) Front Panel OverlayĪnd Probe Accessories for WaveSurfer Xs Series MHz, 18 Channels, 1 GS/s, 10 Mpts/ch Mixed Signal Oscilloscope Option MHz, 18 Channels, 2 GS/s, 50 Mpts/ch Mixed Signal Oscilloscope Option Signal Oscilloscope Options for WaveSurfer Xs Series Trigger for 1080i, 1080p and 720p Formatsīus Trigger & Decode Option for WaveSurfer Xs Series OscilloscopesĪnd RS232 Bus Trigger and Decode Option for WaveSurfer Xs Oscilloscopesīus Trigger and Decode Option for WSXs Oscilloscopesīus Trigger & Decode Option for WSXs Oscilloscopes In addition, the WaveSurfer MXs provides the largest set of math and measure tools available on any oscilloscope in this class. These tools enable searching through long captures or dynamically searching live acquisitions easy documentation and report generation as well as long memory that is fast and does not slow you down. Along with class leading specs, the WaveSurfer MXs includes a number of unique tools that simplify how you use an oscilloscope and how you perform everyday debug and validation. With fast sampling on each channel and 10 Mpts/Ch memory the WaveSurfer MXs is an outstanding choice from 200 MHz to 1 GHz. If you name your own renderer, then you can use the renderer by specifying the renderer parameter as 'MyDrawer'.Teledyne LeCroy WaveSurfer 104MXs-A Detailsġ GHz, 5 GS/s, 4ch, 10 Mpts/Ch DSO with 10.4" Color Touch Screen Display. Note that custom renderer objects don't have to be added to the wavesurfer.js repository, but you're welcome to raise a pull request if you think others will find your renderer useful. ACQUISITION MODE The WaveSurfer Xs oscilloscope can acquire in either Real-Time (up to 2.5 GS/s), Random Interleaved Sampling (RIS, up to 50 GS/s), or Roll mode (up to 100 kS/s). You can create your own renderer object (for example, by copying the Canvas or MultiCanvas renderer code into your own file and changing as necessary). The WaveSurfer Xs oscilloscope will allocate memory as needed to maintain the highest sample rate possible for the timebase setting. The provided Canvas and MultiCanvas renderers should support the vast majority of use cases, but wavesurfer.js allows custom renderers to be Take a look at the list of all available methods. You can also trigger various actions on the player, such as wavesurfer.pause(), wavesurfer.skipForward(), wavesurfer.toggleMute() etc. The ready event, mentioned above, can be used like this: Wavesurfer.js has a number of useful events you can subscribe to. When it's done, it will fire the ready event. Wavesurfer.js will load the file, decode it and display a nice waveform image. Or from another server, if it supports CORS headers. You can load files either from the same domain: For example, to make the waveform scrollable, pass the the scrollParent option:Īfter creating an instance, you may want to load an audio track and draw its waveform. However, you can also pass any number of options. It can be either a unique CSS3 selector, or a DOM element. The only required parameter is container. Import WaveSurfer from "wavesurfer.js" Parameters Var WaveSurfer = require("wavesurfer.js") To use the library, you will need to include it from your code using CommonJS: If you are using Webpack or another bundler, you can install wavesurfer.js with NPM: Next, in your JavaScript code, create an instance of the global WaveSurfer object. You can grab the latest version from .Ĭreate a container where you want the waveform to appear: First of all, you need to insert the wavesurfer.js library into your HTML page.
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